Items¶
Every item of the Default Content datapack (98 items, 90 with a recipe). Overview tables: content. How items work: gameplay. How to make your own: datapacks.
Reading an entry:
- Requires: the ability scores needed for the item's powers (its enchantments, bonus and ability). Below them it works as the plain base item.
- Bonus: added to your ability scores while the item is in that slot (and you meet the requirements).
- Tier: from the requirements: early game (up to 11), mid game (12–13), late game (14+). Legendary items are rare: a world makes only a few of them (Per world), or they need a smithing template or another legendary item.
- Found in: where it drops, e.g. some chests, and the chance each time (see loot).
- Recipe: the crafting table layout. Shapes can be placed anywhere in the grid, and mirrored. Potions are brewed instead (the potion that goes in the bottles and the reagent on top), smithing templates are used in a smithing table. A secret recipe (one that needs a hidden template) isn't shown.
Contents: Accessories · Armor · Arrows · Food · Potions · Smithing templates · Tomes · Tools · Weapons
Accessories¶
Amulet of Health¶
Hold it in your off hand
| Base item | Heart of the Sea |
| Tier | Early game |
| Requires | nothing |
| Bonus | +2 CON (off hand) |
| Id | dnd5e:accessories/amulet_of_health |
Enchanting table, Imbue tab: Heart of the Sea + Iron Chain, with 2 lapis lazuli, for 10 levels.
Ioun Stone of Insight¶
Hold it in your off hand
| Base item | Amethyst Shard |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 WIS, +1 INT (off hand) |
| Id | dnd5e:accessories/ioun_stone_of_insight |
Enchanting table, Imbue tab: Amethyst Shard + Emerald, with 2 lapis lazuli, for 12 levels.
Orb of Shielding¶
Hold it in your off hand
| Base item | Prismarine Crystals |
| Tier | Mid game |
| Requires | INT 13 |
| Bonus | +1 CON (off hand) |
| Ability | Boost (ability key, V by default); cooldown 60 s |
| Id | dnd5e:accessories/orb_of_shielding |
Enchanting table, Imbue tab: Prismarine Crystals + Nautilus Shell, with 2 lapis lazuli, for 10 levels.
Pearl of Power¶
Hold it in your off hand
| Base item | Echo Shard |
| Tier | Legendary |
| Requires | INT 13 |
| Bonus | +3 INT (off hand) |
| Per world | at most 3 |
| Found in | elder guardians (10%) |
| Id | dnd5e:accessories/pearl_of_power |
Recipe: none: found in the world, or given by a game master.
Periapt of Wound Closure¶
Hold it in your off hand
| Base item | Ghast Tear |
| Tier | Legendary |
| Requires | WIS 12 |
| Bonus | +3 CON (off hand) |
| Per world | at most 5 |
| Id | dnd5e:accessories/periapt_of_wound_closure |
Enchanting table, Imbue tab: Amulet of Health + Ghast Tear, with 3 lapis lazuli, for 15 levels.
Ring of Strength¶
Hold it in your off hand
| Base item | Gold Nugget |
| Tier | Early game |
| Requires | nothing |
| Bonus | +2 STR (off hand) |
| Id | dnd5e:accessories/ring_of_strength |
Enchanting table, Imbue tab: Gold Nugget + Diamond, with 2 lapis lazuli, for 8 levels.
Stone of Good Luck¶
Hold it in your off hand
| Base item | Emerald |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 CHA, +1 DEX (off hand) |
| Id | dnd5e:accessories/stone_of_good_luck |
Enchanting table, Imbue tab: Emerald + Rabbit's Foot, with 1 lapis lazuli, for 6 levels.
Armor¶
Armor of Invulnerability¶
Only the hardiest can bear its weight
| Base item | Netherite Chestplate |
| Tier | Legendary |
| Requires | CON 16 |
| Enchantments | Protection XV |
| Per world | at most 1 |
| Id | dnd5e:armor/armor_of_invulnerability |
Recipe: none: found in the world, or given by a game master.
Belt of Giant Strength¶
| Base item | Leather Pants |
| Tier | Legendary |
| Requires | CON 12 |
| Bonus | +4 STR (legs) |
| Per world | at most 3 |
| Id | dnd5e:armor/belt_of_giant_strength |
Recipe: 2 × Ring of Strength + Potion of Hill Giant Strength + Leather Pants
| Ring of Strength | Potion of Hill Giant Strength | Ring of Strength |
| Leather Pants |
Boots of Elvenkind¶
| Base item | Leather Boots |
| Tier | Early game |
| Requires | nothing |
| Bonus | +2 DEX, +1 CHA (feet) |
| Id | dnd5e:armor/boots_of_elvenkind |
Recipe: Emerald + 2 × Feather + Leather Boots
| Emerald | ||
| Feather | Leather Boots | Feather |
Boots of Featherfall¶
Falls end softly, up to a point
| Base item | Diamond Boots |
| Tier | Legendary |
| Requires | DEX 13 |
| Enchantments | Feather Falling X |
| Per world | at most 2 |
| Found in | end city treasure chests (3%) |
| Id | dnd5e:armor/boots_of_featherfall |
Recipe: none: found in the world, or given by a game master.
Boots of Striding and Springing¶
| Base item | Leather Boots |
| Tier | Mid game |
| Requires | DEX 12 |
| Enchantments | Feather Step III, Fleetfoot I |
| Id | dnd5e:armor/boots_of_striding |
Recipe: Rabbit's Foot + 2 × Feather + Leather Boots
| Rabbit's Foot | ||
| Feather | Leather Boots | Feather |
Boots of the Sea Elf¶
| Base item | Diamond Boots |
| Tier | Mid game |
| Requires | DEX 12 |
| Enchantments | Sea Elf's Grace III, Feather Falling II |
| Id | dnd5e:armor/boots_of_the_sea_elf |
Recipe: 2 × Nautilus Shell + Diamond Boots
| Nautilus Shell | Diamond Boots | Nautilus Shell |
Cap of Water Breathing¶
| Base item | Turtle Shell |
| Tier | Early game |
| Requires | nothing |
| Enchantments | Respiration III, Aqua Affinity I |
| Id | dnd5e:armor/cap_of_water_breathing |
Recipe: 2 × Prismarine Shard + Turtle Shell
| Prismarine Shard | Turtle Shell | Prismarine Shard |
Circlet of Wisdom¶
| Base item | Chainmail Helmet |
| Tier | Early game |
| Requires | nothing |
| Bonus | +2 WIS (head) |
| Id | dnd5e:armor/circlet_of_wisdom |
Recipe: 4 × Gold Ingot + Amethyst Shard
| Gold Ingot | Amethyst Shard | Gold Ingot |
| Gold Ingot | Gold Ingot |
Cloak of Protection¶
| Base item | Leather Tunic |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 CON, +1 WIS (chest) |
| Attributes | +5 armor (chest), +1 armor toughness (chest) |
| Id | dnd5e:armor/cloak_of_protection |
Recipe: 4 × Phantom Membrane + Leather Tunic
| Phantom Membrane | ||
| Phantom Membrane | Leather Tunic | Phantom Membrane |
| Phantom Membrane |
Copper Buckler¶
Hold it in your off hand
| Base item | Shield |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 CON (off hand) |
| Id | dnd5e:armor/copper_buckler |
Recipe: Copper Ingot + Shield
| Copper Ingot |
| Shield |
Copper Helm of Vigilance¶
| Base item | Copper Helmet |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 WIS (head) |
| Enchantments | Protection I |
| Id | dnd5e:armor/copper_helm_of_vigilance |
Recipe: Glowstone Dust + Copper Helmet
| Glowstone Dust |
| Copper Helmet |
Dwarven Plate¶
Heavy, and worth every pound
| Base item | Iron Chestplate |
| Tier | Late game |
| Requires | STR 13, CON 14 |
| Bonus | +1 CON (chest) |
| Enchantments | Dwarven Fortitude II, Stoneskin I, Dwarf-Forged II |
| Id | dnd5e:armor/dwarven_plate |
Recipe: 2 × Block of Iron + 2 × Obsidian + Iron Chestplate
| Block of Iron | ||
| Obsidian | Iron Chestplate | Obsidian |
| Block of Iron |
Elven Chain Shirt¶
| Base item | Chainmail Chestplate |
| Tier | Mid game |
| Requires | DEX 13 |
| Bonus | +1 DEX (chest) |
| Enchantments | Projectile Protection II |
| Id | dnd5e:armor/elven_chain_shirt |
Recipe: 7 × Iron Chain + Emerald
| Iron Chain | Iron Chain | |
| Iron Chain | Emerald | Iron Chain |
| Iron Chain | Iron Chain | Iron Chain |
Greaves of Leaping¶
| Base item | Chainmail Leggings |
| Tier | Mid game |
| Requires | DEX 12 |
| Enchantments | Springheel II |
| Id | dnd5e:armor/greaves_of_leaping |
Recipe: 6 × Iron Chain + Rabbit's Foot
| Iron Chain | Rabbit's Foot | Iron Chain |
| Iron Chain | Iron Chain | |
| Iron Chain | Iron Chain |
Headband of Intellect¶
| Base item | Golden Helmet |
| Tier | Early game |
| Requires | nothing |
| Bonus | +2 INT (head) |
| Enchantments | Unbreaking III |
| Id | dnd5e:armor/headband_of_intellect |
Recipe: 2 × Lapis Lazuli + Golden Helmet
| Lapis Lazuli | Golden Helmet | Lapis Lazuli |
Helm of Darkvision¶
See in the dark like a dwarf
| Base item | Iron Helmet |
| Tier | Early game |
| Requires | WIS 11 |
| Enchantments | Darkvision I |
| Id | dnd5e:armor/helm_of_darkvision |
Recipe: 2 × Glow Ink Sac + Iron Helmet
| Glow Ink Sac | Iron Helmet | Glow Ink Sac |
Infernal Cuirass¶
Who strikes you, burns
| Base item | Netherite Chestplate |
| Tier | Legendary |
| Requires | CON 13, CHA 13 |
| Enchantments | Hellish Rebuke II, Fire Protection VI |
| Id | dnd5e:armor/infernal_cuirass |
Smithing table: Infernal Forge Template + Dwarven Plate + Netherite Ingot.
Knight's Breastplate¶
| Base item | Iron Chestplate |
| Tier | Mid game |
| Requires | STR 13 |
| Bonus | +1 CON (chest) |
| Enchantments | Protection II, Stoneskin I |
| Id | dnd5e:armor/knights_breastplate |
Recipe: Block of Iron + Iron Chestplate
| Block of Iron |
| Iron Chestplate |
Padded Jerkin¶
| Base item | Leather Tunic |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 CON (chest) |
| Enchantments | Protection I |
| Id | dnd5e:armor/padded_jerkin |
Recipe: any wool + Leather Tunic
| any wool |
| Leather Tunic |
Pathfinder Boots¶
| Base item | Iron Boots |
| Tier | Mid game |
| Requires | DEX 12 |
| Enchantments | Fleetfoot I, Feather Falling II |
| Id | dnd5e:armor/pathfinder_boots |
Recipe: Rabbit Hide + Iron Boots
| Rabbit Hide |
| Iron Boots |
Scout's Boots¶
| Base item | Leather Boots |
| Tier | Early game |
| Requires | nothing |
| Bonus | +1 DEX (feet) |
| Enchantments | Feather Step I |
| Id | dnd5e:armor/scouts_boots |
Recipe: Feather + Leather Boots
| Feather |
| Leather Boots |
Sentinel's Helm¶
| Base item | Iron Helmet |
| Tier | Mid game |
| Requires | WIS 13 |
| Bonus | +1 WIS (head) |
| Enchantments | Protection II |
| Id | dnd5e:armor/sentinel_helm |
Recipe: Nether Quartz + Iron Helmet
| Nether Quartz |
| Iron Helmet |
Shield of Faith¶
| Base item | Shield |
| Tier | Mid game |
| Requires | CHA 12 |
| Bonus | +2 CHA, +1 WIS (off hand) |
| Id | dnd5e:armor/shield_of_faith |
Recipe: 4 × Gold Ingot + Shield
| Gold Ingot | ||
| Gold Ingot | Shield | Gold Ingot |
| Gold Ingot |
Vanguard Greaves¶
| Base item | Iron Leggings |
| Tier | Mid game |
| Requires | STR 12 |
| Enchantments | Protection II, Springheel I |
| Id | dnd5e:armor/vanguard_greaves |
Recipe: Block of Iron + Iron Leggings
| Block of Iron |
| Iron Leggings |
Arrows¶
Arrow of Banishing¶
Sends them up, then shows where they fall
| Base item | Tipped Arrow |
| Tier | Early game |
| Requires | nothing |
| Effects | Levitation I (3 s), Glowing I (10 s) |
| Id | dnd5e:arrows/arrow_of_banishing |
Fletching table: 8 × Arrow + Phantom Membrane (makes 8)
| Arrow | Arrow | Arrow |
| Arrow | Phantom Membrane | Arrow |
| Arrow | Arrow | Arrow |
Frost Arrow¶
Cold enough to stop a charge
| Base item | Tipped Arrow |
| Tier | Early game |
| Requires | nothing |
| Effects | Slowness III (5 s), Weakness I (5 s) |
| Id | dnd5e:arrows/frost_arrow |
Fletching table: 8 × Arrow + Packed Ice (makes 8)
| Arrow | Arrow | Arrow |
| Arrow | Packed Ice | Arrow |
| Arrow | Arrow | Arrow |
Venom Arrow¶
Its tip still drips
| Base item | Tipped Arrow |
| Tier | Early game |
| Requires | nothing |
| Effects | Poison II (10 s), Slowness I (5 s) |
| Id | dnd5e:arrows/venom_arrow |
Fletching table: 8 × Arrow + Spider Eye (makes 8)
| Arrow | Arrow | Arrow |
| Arrow | Spider Eye | Arrow |
| Arrow | Arrow | Arrow |
Food¶
Dwarven Stout¶
Strong enough to arm-wrestle a giant
| Base item | Honey Bottle |
| Tier | Early game |
| Requires | nothing |
| Food | 2 hunger, 2 saturation, can be eaten when full |
| Effects | Strength I (120 s), Nausea I (8 s) |
| Id | dnd5e:food/dwarven_stout |
Recipe: 2 × Wheat + Brown Mushroom + Glass Bottle
| Wheat | Brown Mushroom | Wheat |
| Glass Bottle |
Elven Waybread¶
One bite fills a traveller's stomach
| Base item | Bread |
| Tier | Early game |
| Requires | nothing |
| Food | 6 hunger, 10 saturation |
| Effects | Regeneration I (20 s) |
| Id | dnd5e:food/elven_waybread |
Recipe: 4 × Wheat + Glow Berries + Honey Bottle (makes 2)
| Wheat | Glow Berries | Wheat |
| Wheat | Honey Bottle | Wheat |
Elven Wine¶
Starlight in a bottle
| Base item | Honey Bottle |
| Tier | Early game |
| Requires | nothing |
| Food | 2 hunger, 2 saturation, can be eaten when full |
| Effects | Night Vision I (180 s), Speed I (60 s) |
| Id | dnd5e:food/elven_wine |
Recipe: 2 × Sweet Berries + Glow Berries + Glass Bottle
| Sweet Berries | Glow Berries | Sweet Berries |
| Glass Bottle |
Firebrand Chili¶
Hot enough to walk through flames
| Base item | Beetroot Soup |
| Tier | Early game |
| Requires | nothing |
| Food | 8 hunger, 9 saturation |
| Effects | Fire Resistance I (180 s), Speed I (60 s) |
| Id | dnd5e:food/firebrand_chili |
Recipe: 2 × Beetroot + Blaze Powder + Cooked Porkchop + Bowl
| Beetroot | Blaze Powder | Beetroot |
| Cooked Porkchop | ||
| Bowl |
Fisherman's Chowder¶
Tastes of the sea, and lets you breathe it
| Base item | Mushroom Stew |
| Tier | Early game |
| Requires | nothing |
| Food | 8 hunger, 9.6 saturation |
| Effects | Water Breathing I (180 s), Dolphin's Grace I (60 s) |
| Id | dnd5e:food/fishermans_chowder |
Recipe: 2 × Cooked Cod + Dried Kelp + Baked Potato + Bowl
| Cooked Cod | Dried Kelp | Cooked Cod |
| Baked Potato | ||
| Bowl |
Goodberries¶
A druid's blessing in every bite
| Base item | Beetroot |
| Tier | Early game |
| Requires | nothing |
| Food | 2 hunger, 2.4 saturation, can be eaten when full |
| Effects | Instant Health I |
| Id | dnd5e:food/goodberries |
Recipe: 4 × Sweet Berries + Glistering Melon Slice (makes 5)
| Sweet Berries | ||
| Sweet Berries | Glistering Melon Slice | Sweet Berries |
| Sweet Berries |
Halfling Pie¶
Second breakfast, with a little luck
| Base item | Pumpkin Pie |
| Tier | Early game |
| Requires | nothing |
| Food | 8 hunger, 6 saturation |
| Effects | Luck I (300 s), Absorption I (120 s) |
| Id | dnd5e:food/halfling_pie |
Recipe: 2 × Apple + Egg + 2 × Sugar + Wheat (makes 2)
| Apple | Egg | Apple |
| Sugar | Wheat | Sugar |
Hearthfire Apple¶
Warm from the campfire
| Base item | Apple |
| Tier | Early game |
| Requires | nothing |
| Food | 5 hunger, 6 saturation |
| Effects | Regeneration I (8 s) |
| Id | dnd5e:food/hearthfire_apple |
Cooked: Apple, campfire.
Hearty Dwarven Stew¶
Stick to your ribs, and to your shield arm
| Base item | Rabbit Stew |
| Tier | Early game |
| Requires | nothing |
| Food | 10 hunger, 12 saturation |
| Effects | Resistance I (180 s), Haste I (180 s) |
| Id | dnd5e:food/hearty_dwarven_stew |
Recipe: Steak + Baked Potato + Carrot + Brown Mushroom + Bowl
| Steak | Baked Potato | Carrot |
| Brown Mushroom | ||
| Bowl |
Hunter's Jerky¶
Chewy, smoky, and it keeps forever
| Base item | Dried Kelp |
| Tier | Early game |
| Requires | nothing |
| Food | 4 hunger, 3.2 saturation |
| Id | dnd5e:food/hunters_jerky |
Cooked: Rotten Flesh, smoker.
Roast Venison¶
A feast fit for a hunter
| Base item | Cooked Mutton |
| Tier | Early game |
| Requires | nothing |
| Food | 8 hunger, 12.8 saturation |
| Effects | Health Boost I (180 s) |
| Id | dnd5e:food/roast_venison |
Cooked: Seasoned Venison, smoker, campfire or furnace.
Seasoned Venison¶
Cook it before the wolves smell it
| Base item | Raw Mutton |
| Tier | Early game |
| Requires | nothing |
| Food | 2 hunger, 1.2 saturation |
| Id | dnd5e:food/seasoned_venison |
Recipe: 2 × Sweet Berries + Raw Mutton
| Sweet Berries | Raw Mutton | Sweet Berries |
Trail Rations¶
Dry, filling, and good for a week
| Base item | Bread |
| Tier | Early game |
| Requires | nothing |
| Food | 5 hunger, 7 saturation |
| Id | dnd5e:food/trail_rations |
Recipe: 2 × Dried Kelp + Apple + 3 × Wheat (makes 4)
| Dried Kelp | Apple | Dried Kelp |
| Wheat | Wheat | Wheat |
Potions¶
Potion of Hill Giant Strength¶
Three minutes of a giant's might
| Base item | Potion |
| Tier | Early game |
| Requires | nothing |
| Effects | Strength II (180 s) |
| Id | dnd5e:potions/potion_of_giant_strength |
Brewing stand: Potion of Strength II in the bottles, Block of Iron on top.
Potion of Heroism¶
Fear has no hold on you
| Base item | Potion |
| Tier | Early game |
| Requires | nothing |
| Effects | Absorption II (180 s), Resistance I (60 s) |
| Id | dnd5e:potions/potion_of_heroism |
Brewing stand: Awkward Potion in the bottles, Golden Apple on top.
Potion of Invisibility¶
Five minutes unseen
| Base item | Potion |
| Tier | Early game |
| Requires | nothing |
| Effects | Invisibility I (300 s) |
| Id | dnd5e:potions/potion_of_invisibility |
Brewing stand: Potion of Night Vision in the bottles, Golden Carrot on top.
Potion of Superior Healing¶
| Base item | Potion |
| Tier | Early game |
| Requires | nothing |
| Effects | Instant Health III, Regeneration II (10 s) |
| Id | dnd5e:potions/potion_of_superior_healing |
Brewing stand: Potion of Healing II in the bottles, Ghast Tear on top.
Smithing templates¶
Infernal Forge Template¶
Smith onto Dwarven Plate with a netherite ingot
| Base item | Smithing Template |
| Tier | Legendary |
| Requires | nothing |
| Per world | at most 4 |
| Found in | bastion treasure chests (8%) |
| Id | dnd5e:templates/infernal_forge |
Recipe: none: found in the world, or given by a game master.
Tomes¶
Manual of Bodily Health¶
Hold it in your off hand
| Base item | Book |
| Tier | Legendary |
| Requires | nothing |
| Bonus | +2 CON (off hand) |
| Per world | at most 2 |
| Found in | stronghold library chests (8%), woodland mansion chests (8%) |
| Id | dnd5e:tomes/manual_of_bodily_health |
Recipe: none: found in the world, or given by a game master.
Tome of Clear Thought¶
Hold it in your off hand
| Base item | Book |
| Tier | Legendary |
| Requires | nothing |
| Bonus | +2 INT (off hand) |
| Per world | at most 2 |
| Found in | stronghold library chests (8%), woodland mansion chests (8%) |
| Id | dnd5e:tomes/tome_of_clear_thought |
Recipe: none: found in the world, or given by a game master.
Tome of Leadership and Influence¶
Hold it in your off hand
| Base item | Book |
| Tier | Legendary |
| Requires | nothing |
| Bonus | +2 CHA (off hand) |
| Per world | at most 2 |
| Found in | stronghold library chests (8%), woodland mansion chests (8%) |
| Id | dnd5e:tomes/tome_of_leadership |
Recipe: none: found in the world, or given by a game master.
Tome of Understanding¶
Hold it in your off hand
| Base item | Book |
| Tier | Legendary |
| Requires | nothing |
| Bonus | +2 WIS (off hand) |
| Per world | at most 2 |
| Found in | stronghold library chests (8%), woodland mansion chests (8%) |
| Id | dnd5e:tomes/tome_of_understanding |
Recipe: none: found in the world, or given by a game master.
Tools¶
Dwarven Pick¶
Finds the vein, then the treasure
| Base item | Diamond Pickaxe |
| Tier | Mid game |
| Requires | STR 13, CON 12 |
| Enchantments | Efficiency IV, Prospector's Eye III, Dwarf-Forged III |
| Id | dnd5e:tools/dwarven_pick |
Recipe: 3 × Emerald + Diamond Pickaxe
| Emerald | Emerald | Emerald |
| Diamond Pickaxe |
Halfling Fishing Rod¶
Luck is a skill too
| Base item | Fishing Rod |
| Tier | Early game |
| Requires | DEX 11 |
| Enchantments | Halfling Luck III, Lure II |
| Id | dnd5e:tools/halfling_fishing_rod |
Recipe: 2 × Rabbit's Foot + Fishing Rod
| Rabbit's Foot | Fishing Rod | Rabbit's Foot |
Weapons¶
Apprentice Wand¶
Your first spark of magic
| Base item | Stick |
| Tier | Early game |
| Requires | INT 11 |
| Ability | Fireball (right click): 1.5 damage + 0.5 per INT modifier point; cooldown 1 s, 0.5 exhaustion |
| Id | dnd5e:weapons/apprentice_wand |
Enchanting table, Imbue tab: Stick + Copper Ingot, with 1 lapis lazuli, for 3 levels.
Battlemage Staff¶
For wizards who fight up close
| Base item | Blaze Rod |
| Tier | Mid game |
| Requires | INT 13, STR 12 |
| Bonus | +1 CON (main hand) |
| Ability | Fireball (right click): 4 damage + 1 per INT modifier point, sets on fire for 2 s; cooldown 1.5 s, 2 exhaustion |
| Id | dnd5e:weapons/battlemage_staff |
Enchanting table, Imbue tab: Blaze Rod + Nether Quartz, with 2 lapis lazuli, for 10 levels.
Berserker Axe¶
Its rage becomes yours
| Base item | Diamond Axe |
| Tier | Late game |
| Requires | STR 15 |
| Bonus | +1 CON (main hand) |
| Enchantments | Barbarian Rage II, Sharpness II |
| Id | dnd5e:weapons/berserker_axe |
Recipe: 2 × Nether Wart + Blaze Powder + Diamond Axe
| Nether Wart | Blaze Powder | Nether Wart |
| Diamond Axe |
Bolt Thrower¶
Reloads in a heartbeat
| Base item | Crossbow |
| Tier | Mid game |
| Requires | DEX 13 |
| Enchantments | Quick Charge I, Piercing II |
| Id | dnd5e:weapons/bolt_thrower |
Fletching table: 2 × Redstone Dust + Crossbow
| Redstone Dust | Crossbow | Redstone Dust |
Copper Throwing Axe¶
Right click to throw it
| Base item | Copper Axe |
| Tier | Early game |
| Requires | STR 11 |
| Ability | Throw (right click): 3 damage + 0.5 per STR modifier point, flies up to 8 blocks and comes back; cooldown 1.5 s, 1 durability |
| Id | dnd5e:weapons/copper_throwing_axe |
Recipe: String + Copper Axe
| String |
| Copper Axe |
Dagger of Venom¶
Requires a nimble hand
| Base item | Iron Sword |
| Tier | Mid game |
| Requires | DEX 13 |
| Enchantments | Venom Strike II, Sharpness I |
| Id | dnd5e:weapons/dagger_of_venom |
Recipe: Fermented Spider Eye + Iron Sword
| Fermented Spider Eye |
| Iron Sword |
Dragon Wing Bow¶
Strung with sinew from a dragon's wing
| Base item | Bow |
| Tier | Legendary |
| Requires | DEX 17 |
| Bonus | +2 DEX (main hand) |
| Enchantments | Power VI, Flame II, Punch III, Ranger's Volley I |
| Ability | Fireball (ability key, V by default): 5 damage + 1 per DEX modifier point, sets on fire for 4 s; cooldown 4 s, 2 exhaustion |
| Durability | unbreakable |
| Per world | at most 1 |
| Id | dnd5e:weapons/dragon_wing_bow |
Fletching table, Upgrade tab: a secret item + Ranger's Bow + Dragon's Breath.
Duelist's Rapier¶
Light as a feather, sharp as wit
| Base item | Iron Sword |
| Tier | Mid game |
| Requires | DEX 13 |
| Bonus | +1 DEX (main hand) |
| Enchantments | Sharpness II |
| Id | dnd5e:weapons/duelist_rapier |
Recipe: Feather + Iron Sword
| Feather |
| Iron Sword |
Dwarven Waraxe¶
Hits like a falling mountain
| Base item | Iron Axe |
| Tier | Mid game |
| Requires | STR 13, CON 12 |
| Enchantments | Thunderous Smite I, Dwarf-Forged I, Sharpness I |
| Id | dnd5e:weapons/dwarven_waraxe |
Recipe: 2 × Iron Ingot + Block of Iron + 2 × Stick
| Iron Ingot | Block of Iron | Iron Ingot |
| Stick | ||
| Stick |
Elven Longbow¶
Marks your prey for the hunt
| Base item | Bow |
| Tier | Late game |
| Requires | DEX 15 |
| Bonus | +1 WIS (main hand) |
| Enchantments | Hunter's Mark I, Power IV |
| Id | dnd5e:weapons/elven_longbow |
Fletching table: 2 × Amethyst Shard + 2 × String + Bow
| Amethyst Shard | ||
| String | Bow | String |
| Amethyst Shard |
Flame Sword¶
Forged in the Plane of Fire
| Base item | Iron Sword |
| Tier | Mid game |
| Requires | STR 12 |
| Enchantments | Fire Aspect II, Holy Strike I |
| Ability | Throw (right click): 5 damage + 1 per STR modifier point, sets on fire for 4 s, flies up to 12 blocks and comes back; cooldown 2 s, 2 durability |
| Id | dnd5e:weapons/flame_sword |
Recipe: 3 × Blaze Powder + Iron Sword + Magma Cream
| Blaze Powder | ||
| Blaze Powder | Iron Sword | Blaze Powder |
| Magma Cream |
Frost Brand¶
Cold enough to slow the heart
| Base item | Diamond Sword |
| Tier | Mid game |
| Requires | STR 13 |
| Enchantments | Frost Brand II, Sharpness II |
| Id | dnd5e:weapons/frost_brand |
Recipe: 6 × Packed Ice + 2 × Blue Ice + Diamond Sword
| Packed Ice | Blue Ice | Packed Ice |
| Packed Ice | Diamond Sword | Packed Ice |
| Packed Ice | Blue Ice | Packed Ice |
Halberd of Reach¶
Keep them at a distance
| Base item | Iron Spear |
| Tier | Mid game |
| Requires | STR 13 |
| Enchantments | Long Arm II |
| Id | dnd5e:weapons/halberd_of_reach |
Recipe: Iron Ingot + Iron Spear + String
| Iron Ingot | ||
| Iron Spear | ||
| String |
Hammer of Thunderbolts¶
Only a giant can throw it
| Base item | Mace |
| Tier | Legendary |
| Requires | STR 17 |
| Bonus | +2 STR (main hand) |
| Enchantments | Thunderous Smite II, Stormcaller I |
| Ability | Throw (right click): 8 damage + 1.5 per STR modifier point, flies up to 16 blocks and comes back; cooldown 3 s, 2 durability, 2 exhaustion |
| Id | dnd5e:weapons/hammer_of_thunderbolts |
Smithing table: a secret item + Mace + Ring of Strength.
Dwarven Heavy Crossbow¶
Built to outlast its owner
| Base item | Crossbow |
| Tier | Mid game |
| Requires | STR 12, DEX 12 |
| Enchantments | Quick Charge II, Piercing III, Dwarf-Forged III |
| Id | dnd5e:weapons/heavy_crossbow |
Fletching table: 2 × Iron Ingot + Obsidian + Crossbow
| Iron Ingot | Obsidian | Iron Ingot |
| Crossbow |
Holy Symbol¶
Press the ability key to smite
| Base item | Nether Star |
| Tier | Mid game |
| Requires | WIS 13 |
| Bonus | +1 WIS (off hand) |
| Ability | Fireball (ability key, V by default): 3 damage + 1.5 per WIS modifier point, sets on fire for 3 s; cooldown 2 s, 2 exhaustion |
| Id | dnd5e:weapons/holy_symbol |
Smithing table: Nether Star + Periapt of Wound Closure.
Hunter's Shortbow¶
Marks the prey it hits
| Base item | Bow |
| Tier | Early game |
| Requires | DEX 11 |
| Enchantments | Hunter's Mark I, Power I |
| Id | dnd5e:weapons/hunters_shortbow |
Fletching table: 2 × Leather + Bow
| Leather | Bow | Leather |
Javelin of Lightning¶
Calls the storm when it strikes
| Base item | Trident |
| Tier | Legendary |
| Requires | STR 13, WIS 14 |
| Enchantments | Loyalty III, Channeling I, Stormcaller I |
| Id | dnd5e:weapons/javelin_of_lightning |
Smithing table: a secret item + Trident.
Mace of Disruption¶
The undead flee from it
| Base item | Mace |
| Tier | Late game |
| Requires | STR 14, WIS 12 |
| Enchantments | Holy Strike III, Thunderous Smite I |
| Id | dnd5e:weapons/mace_of_disruption |
Recipe: 2 × Gold Ingot + Glistering Melon Slice + Mace
| Gold Ingot | Glistering Melon Slice | Gold Ingot |
| Mace |
Militia Spear¶
Keeps the wolves at bay
| Base item | Copper Spear |
| Tier | Early game |
| Requires | STR 11 |
| Enchantments | Long Arm I |
| Id | dnd5e:weapons/militia_spear |
Recipe: Leather + Copper Spear
| Leather |
| Copper Spear |
Oathbow¶
"Swift defeat to my enemies"
| Base item | Bow |
| Tier | Legendary |
| Requires | DEX 16, WIS 13 |
| Bonus | +1 WIS (main hand) |
| Enchantments | Power VII, Hunter's Mark I, Infinity I |
| Durability | unbreakable |
| Per world | at most 1 |
| Id | dnd5e:weapons/oathbow |
Fletching table, Upgrade tab: a secret item + Elven Longbow + Echo Shard.
Ranger's Bow¶
Never breaks, never runs dry
| Base item | Bow |
| Tier | Late game |
| Requires | DEX 14 |
| Bonus | +1 DEX (main hand) |
| Enchantments | Power III, Infinity I |
| Ability | Fireball (ability key, V by default): 3 damage + 1 per DEX modifier point, sets on fire for 2 s; cooldown 5 s, 2 exhaustion |
| Durability | unbreakable |
| Id | dnd5e:weapons/ranger_bow |
Fletching table: 4 × Feather + 4 × Emerald + Bow
| Feather | Emerald | Feather |
| Emerald | Bow | Emerald |
| Feather | Emerald | Feather |
Returning Hand Axe¶
Right click to throw it
| Base item | Iron Axe |
| Tier | Early game |
| Requires | STR 11 |
| Ability | Throw (right click): 4 damage + 1 per STR modifier point, flies up to 10 blocks and comes back; cooldown 1.5 s, 1 durability |
| Id | dnd5e:weapons/returning_hand_axe |
Recipe: Iron Axe + Wind Charge
| Iron Axe |
| Wind Charge |
Scout's Dagger¶
Quiet and quick
| Base item | Stone Sword |
| Tier | Early game |
| Requires | DEX 11 |
| Enchantments | Sneak Attack I |
| Id | dnd5e:weapons/scouts_dagger |
Recipe: Flint + Stone Sword
| Flint |
| Stone Sword |
Shadow Dagger¶
Strike while they cannot see you
| Base item | Iron Sword |
| Tier | Late game |
| Requires | DEX 14 |
| Bonus | +1 DEX (main hand) |
| Enchantments | Sneak Attack III |
| Id | dnd5e:weapons/shadow_dagger |
Recipe: 2 × Ink Sac + Echo Shard + Iron Sword
| Ink Sac | Echo Shard | Ink Sac |
| Iron Sword |
Silvered Greatsword¶
The bane of the restless dead
| Base item | Iron Sword |
| Tier | Mid game |
| Requires | STR 13 |
| Enchantments | Holy Strike II, Sharpness I |
| Id | dnd5e:weapons/silvered_greatsword |
Recipe: Nether Quartz + Iron Sword
| Nether Quartz |
| Iron Sword |
Spellbook of Fire Bolt¶
A cantrip any apprentice can cast
| Base item | Book |
| Tier | Early game |
| Requires | INT 11 |
| Bonus | +1 INT (off hand) |
| Ability | Fireball (right click): 3 damage + 1 per INT modifier point, sets on fire for 2 s; cooldown 1.25 s, 1.5 exhaustion |
| Id | dnd5e:weapons/spellbook_of_fire_bolt |
Enchanting table, Imbue tab: Book + Blaze Powder, with 1 lapis lazuli, for 5 levels.
Spellbook of Misty Step¶
Silver mist, and you are elsewhere
| Base item | Book |
| Tier | Mid game |
| Requires | INT 13 |
| Bonus | +1 INT (off hand) |
| Ability | Blink (right click); cooldown 10 s |
| Id | dnd5e:weapons/spellbook_of_misty_step |
Enchanting table, Imbue tab: Book + Ender Pearl, with 2 lapis lazuli, for 10 levels.
Staff of Healing¶
Carved from a tree that never sickened
| Base item | Blaze Rod |
| Tier | Late game |
| Requires | WIS 14 |
| Ability | Healing (right click); cooldown 30 s |
| Id | dnd5e:weapons/staff_of_healing |
Enchanting table, Imbue tab: Blaze Rod + Glistering Melon Slice, with 3 lapis lazuli, for 15 levels.
Staff of Power¶
Raw arcane force
| Base item | Breeze Rod |
| Tier | Legendary |
| Requires | INT 16 |
| Bonus | +2 INT, +1 CON (main hand) |
| Ability | Fireball (right click): 6 damage + 2 per INT modifier point, sets on fire for 5 s; cooldown 2 s, 4 exhaustion |
| Id | dnd5e:weapons/staff_of_power |
Smithing table: a secret item + Wizard's Staff + Nether Star.
Sun Blade¶
A hilt that burns with daylight
| Base item | Golden Sword |
| Tier | Mid game |
| Requires | CHA 13 |
| Enchantments | Holy Strike III, Sharpness II |
| Durability | unbreakable |
| Id | dnd5e:weapons/sun_blade |
Recipe: 4 × Copper Ingot + 3 × Glowstone Dust + Golden Sword + Blaze Rod
| Copper Ingot | Glowstone Dust | Copper Ingot |
| Glowstone Dust | Golden Sword | Glowstone Dust |
| Copper Ingot | Blaze Rod | Copper Ingot |
Sword of Life Stealing¶
It drinks, and you heal
| Base item | Iron Sword |
| Tier | Mid game |
| Requires | CON 13 |
| Enchantments | Life Drinker II, Sharpness I |
| Id | dnd5e:weapons/sword_of_life_stealing |
Recipe: 2 × Redstone Dust + Ghast Tear + Iron Sword
| Redstone Dust | Ghast Tear | Redstone Dust |
| Iron Sword |
Thunderstrike Crossbow¶
Each bolt carries the storm
| Base item | Crossbow |
| Tier | Legendary |
| Requires | STR 14, DEX 15 |
| Bonus | +1 STR (main hand) |
| Enchantments | Quick Charge III, Piercing VI, Stormcaller I, Dwarf-Forged III |
| Ability | Call lightning (ability key, V by default); cooldown 10 s |
| Per world | at most 1 |
| Id | dnd5e:weapons/thunderstrike_crossbow |
Fletching table, Upgrade tab: a secret item + Dwarven Heavy Crossbow + Lightning Rod.
Bow of Volleys¶
Three arrows for the price of one
| Base item | Bow |
| Tier | Late game |
| Requires | DEX 14 |
| Enchantments | Ranger's Volley I, Power I |
| Id | dnd5e:weapons/volley_bow |
Fletching table: 3 × Bow
| Bow | Bow | Bow |
Vorpal Sword¶
Snicker-snack!
| Base item | Netherite Sword |
| Tier | Legendary |
| Requires | STR 16, DEX 14 |
| Enchantments | Sharpness VIII, Giant Slayer III, Looting II |
| Per world | at most 1 |
| Id | dnd5e:weapons/vorpal_sword |
Smithing table: a secret item + Netherite Sword + Echo Shard.
Wand of Frost¶
Cold enough to stop a charge
| Base item | Stick |
| Tier | Mid game |
| Requires | INT 13 |
| Ability | Fireball (right click): 2 damage + 0.5 per INT modifier point; cooldown 1.5 s, 1 exhaustion |
| Id | dnd5e:weapons/wand_of_frost |
Enchanting table, Imbue tab: Stick + Blue Ice, with 2 lapis lazuli, for 8 levels.
Wand of Lightning Bolts¶
The sky answers when you point
| Base item | Stick |
| Tier | Late game |
| Requires | INT 14 |
| Ability | Call lightning (right click); cooldown 8 s |
| Id | dnd5e:weapons/wand_of_lightning_bolts |
Enchanting table, Imbue tab: Stick + Lightning Rod, with 3 lapis lazuli, for 15 levels.
Wand of Magic Missiles¶
Never misses... almost
| Base item | Stick |
| Tier | Mid game |
| Requires | INT 12 |
| Ability | Fireball (right click): 2 damage + 0.5 per INT modifier point; cooldown 0.5 s, 1 exhaustion |
| Id | dnd5e:weapons/wand_of_magic_missiles |
Enchanting table, Imbue tab: Stick + Amethyst Shard, with 1 lapis lazuli, for 5 levels.
Windrunner Crossbow¶
Never let them close the distance
| Base item | Crossbow |
| Tier | Legendary |
| Requires | DEX 16 |
| Bonus | +1 DEX (main hand) |
| Enchantments | Quick Charge IV, Multishot I, Unbreaking III |
| Ability | Boost (ability key, V by default); cooldown 20 s |
| Per world | at most 1 |
| Id | dnd5e:weapons/windrunner_crossbow |
Fletching table, Upgrade tab: a secret item + Bolt Thrower + Breeze Rod.
Wizard's Staff¶
Answers only to a trained mind
| Base item | Blaze Rod |
| Tier | Mid game |
| Requires | INT 13 |
| Bonus | +1 INT (main hand) |
| Ability | Fireball (right click): 4 damage + 1.5 per INT modifier point, sets on fire for 3 s; cooldown 1.5 s, 3 exhaustion |
| Id | dnd5e:weapons/wizard_staff |
Enchanting table, Imbue tab: Blaze Rod + Amethyst Shard, with 2 lapis lazuli, for 10 levels.